Friday, 29 January 2016

preliminary task evaluation


In the beginning we already see the use of match on action. This is when the character starts an action and then in the next one they finish it. My use of this is Sarah walking through the door; firstly we see her walk to the door then we see her on the other side. This is a good accurate example of match on action as it reduces time but also effectively shows the character do the action. Furthermore the use of match on action means the camera can effectively be place. What this means is that we can use a good angle for the character but also so the camera does not look through the door just incase the setting is different; this would break continuity.

Secondly we see an eye line match. This is when we get to see a glimpse of what the character is looking at. In my case this is when Sarah has just come through the door and looks over to Shelby. I think we did not effectively use this as at first we don't really see Sarah look over. This therefore means we did not accurately do this and to do this better maybe we could have came up with a better idea. However we did use one showing we know what it is and how to do it. We an eye line match is effect it means the audience can see the object/person effectively and helps present a feeling depending on the film. Here is a screen shot showing the use of an eye line match. 

Next we used shot/reverse shot. This is when we see a conversation between two characters and the camera cuts too and fro between characters. Our use of shot/reverse shot is the over the shoulder shot when our two characters are talking. There are a few cuts to different shots showing each character speak. I feel we effectively used this as the audience see both characters talking and can fully understand there conversation. This means that the shot/reverse shot was used accurately as we know who is talking and what there expressions are.

In addition, we used a graphic match at the end with the two pens. This was not compulsory but we still included it in. A graphic match is when there is a cut to another scene where there are similar objects present in both. We accurately and effectively done this as there was a dissolve to the next scene, this means the graphic match was subtle and gradual. 


Lastly, we was told to stick to the 180 degree. This is when the camera does not cross over the imaginary axis so the character stay on the same side. We did not break this rule as our characters always stayed in the same place and the camera did not cross over to the other sides. The only time when the character may have appear to be in different places would be the over the shoulder shot but they did not and the rule was not broken. This was accurately done as we did not cross the line. This means the scene did not loo confusion and went smoothly.

In conclusion, some of the best parts of our preliminary task was when we used Match on action, shot/reverse shot and the graphic match. I feel these were the best parts as we accurately done these so they were correctly used and did not look stupid and silly. The parts in which i feel we could do better was when we used eye line match. This is because we did not have a good idea on how to present this so it was rush in at the moment we filmed. This means it does not look as good as it would if we could plan it out well. 

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